Total Annihilation Kingdoms Patches
After the War is a mod for Total Annihilation: Kingdoms, created by AKO.
As one of the all-time classic strategy games, Total Annihilation is always a game that I am very excited to talk about. Originally released in 1997, even 20 plus years later this is a fantastic strategy game to play, especially if you love your strategy games to have an awesome sci-fi setting to them.
Description:
This mod aim to add more depth to the original game and make it more player friendly.
(It is highly recommended to play with the 4.1BB patch and the iron plague expansion to play the mod.)
What can you expect in this mod? :
At least 8 new quality units per races (more than 10 new for creon) carefully chosen to enhance each race while staying true to their characteristic.
A complete damage system overhaul and a bonus sight range for all units.
A balance very similar to what crusade balance has to offer except for the damage system change.
A mod made with multiplayer in mind with lots of minor additions to units to enhance player possibilities. (It is still compatible with the campaign.)
Units characterisitcs visible on their unit icons for a better comprehension of what does what.
Some unit behavior and bug fixing from the 4.1BB patch.
All units may give a certain percentage of their mana cost to their killer upon death. (will be togglable in the future by activating/deacticating crusade balance.)
All maps and seasonal info by Petej, with exception of Nexus map by Yorran. Published with kind permission. Website by Beren. (c) 2007-2014. This Site is NO Offical Site of Winch Gate Property Limited, The MMORPG Ryzom, Ryzom Ring (R²) or any other Ryzom Services! © Ryzom and the Ryzom logo (including. Contribute to nimetu/ryzommaps development by creating an account on GitHub. Easiest search terms should contain part of region name, ecosystem or grade and item you search for. Like fount fiber, lake fiber, q250 fiber (q is optional) In database, each item has multiple keywords. Ryzom map. Map.xml is part of the source code. It is packed into gamedev.bnp (i think) in the compiled client. Ryzom has a feature to accept a file like map.xml to override the default one. However, modified game clients are at least not supported and might get you into some trouble if CSR don't agree this is a harmless modification:-).
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For installation instructions consult the included manual.
Report problems with download to [email protected]
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Total Annihilation: Kingdoms - After the War v.1.2.3 | mod | 19.3 MB | 8/22/2019 | 161 | 9 |
Total Annihilation: Kingdoms - After the War Maps v.n13 | mod | 1.4 MB | 8/22/2019 | 113 | 8 |
Total Annihilation: Kingdoms - TAK After the War AI v.0.17 | mod | 161.2 KB | 8/21/2019 | 77 | 3 |