Warzone 2100 Mods

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    Warzone 2100 offers the opportunity to add lots of new things to the game. Mostly people will create maps and mods which are shared as .wz-files.

    Maps

    Maps can be created and edited using flaME or EditWorld. Put downloaded maps into the map folder (see the FAQ), then they'll be available for skirmish and multiplayer games.

    There are lots of maps for Warzone 2100 out there. Unfortunately older maps are not compatible with 2.1+ and maps that come in .wdg-files need to be converted to .wz-files.

    Mods

    A mod is just a set of files that will replace the default ones.Mods come in .wz-files, but which files are contained in the .wz-file is highly dependent on what the mod does. With a mod wide areas of the game can be changed:

    • Graphics (Textures)
    • Units
    • Buildings
    • Sounds
    • Research Tree
    • Research Topics
    • Game Play

    Also see Modding Tutorial

    Making a mod often involves TxtEditing (using the CSV format) and scripting (using a custom C-like language called WZScript, soon to be replaced with JavaScript).

    To activate a mod, see the FAQ.

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    This mod fixes many imbalances in Warzone2100 gameplay and adds hundreds of additional weapons, bodies, structures, propulsions and strategies that are balanced and functioning.

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    Compatible with Warzone2100 version 3.3 (As of July 2019)

    Warzone 2100 Mods

    Warzone 2100, the actual game: (Parent Project)https://github.com/Warzone2100/warzone2100

    Warzone 2100 Development Forum: (General Contributors)http://forums.wz2100.net/viewforum.php?f=6

    General overview of changes:

    • New NASDA propulsions and bodies (courtesy of the Art Revolution Mod). Items labeled NASDA have slightly superior stats but at increased costs.
    • New research upgrades that increase weapon ranges. Each weapon line now has an additional line of upgrades for range
    • New droid speeds that allow for every body/propulsion/turret combination to have a unique speed signature. Engine upgrades also make droids move significantly faster
    • Increased upper max speed limit on droids. Droids can now move faster with appropriate speed upgrades.
    • New scavenger models and AI behaviour courtesy of the Ultimate Scavengers mod
    • New jammer turret and behavior
    • New helicopter propulsion
    • Added several new base structures
    • New cyborg speed upgrades
    • New cyborg models - Mech cyborgs
    • New graphical models for walls - hardcrete, supercrete, plascrete and plasteel
    • New graphical models for defense structures
    • Improved defensive structures. Defensive structures are now stronger and have height advantages.
    • Improved experience ranks. It's now easier to accumulate ranks
    • Improved many of the non-useful turrets such as nexus link, bunker buster, non-bomb VTOL's, commanders
    • Added more power into the game with slightly faster production and more expensive research
    • Added approximately 80 new weapon turrets. Items named 'augmented' or 'stabilized' have increased range.

    Installation

    Place EB-Mod.wz in the global mod folder and start Warzone2100 with the command line parameter --mod=EB-Mod.wz

    See Warzone 2100 command line parameters for additional helphttp://developer.wz2100.net/wiki/CommandLineOptions

    The global mods folder for Windows can be located at:C:UsersUserNameAppDataRoamingWarzone 2100 ProjectWarzone 2100 mastermodsglobal

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